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Jurassic World: Fallen Kingdom

I worked on assets for the film both in 2015 and 2017, first working on the velociraptor tech-suits then vehicles. The direction we took for the vehicles took a dramatic turn early on in the project, going from a sci-fi aesthetic to present day.
I made the initial pass primarily through kitbashing in Sketchup, and the final pass in Photoshop using a few 3D elements I'd made in Fusion 360.